… and it did. I first noticed up and coming game ibb&obb at Indigo showcase 2010. It stood out by its attractive graphics and simple yet innovative gameplay: two players control a character in an inverse world with opposite gravity. They advance in the game by working together.

This looked like a smart game concept that could reach great heights. The game landed again in my mind when I read today’s De Pers (page 19): ibb&obb made it to the Playstation Network.

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