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Gamestar Mechanic: A game to teach 9-15 year olds about games. It is a media literacy education tool, as well as a great way to train children to think analytically and to design their own games. It can be used as part of the curriculum in schools.

Children do not have to learn to code, an obstacle when they want to start making games. Instead they play a character that wants to become a game designer.

In the story, the aspiring designer is presented with broken levels because there is a rogue game designer at work. Through these levels, students are presented with game mechanics: Why are certain levels challenging to play, while others are no fun? How do you solve problems in games?

The game was developed at the Institute of Play, home to game expert Katie Salen.

Tweets (Dutch and English)